[KV] Infinite Storage — 1.0 - RimWorld мод

Автор: KiameVivacity
[KV] Infinite Storage — 1.0 - RimWorld мод (изображение 2)
[KV] Infinite Storage — 1.0 - RimWorld мод (изображение 3)
[KV] Infinite Storage — 1.0 - RimWorld мод (изображение 4)
[KV] Infinite Storage — 1.0 - RimWorld мод (изображение 5)
[KV] Infinite Storage — 1.0 - RimWorld мод (изображение 6)
[KV] Infinite Storage — 1.0 - RimWorld мод (изображение 7)

Описание на русском языке

Мод добавляет батареи (хранилища электричества).

Description in English

Got energy? Need storage space? Infinite Storage is right for you!

Infinite Storage

  • Build Menu: Misc.
  • Size: 1×1.
  • Cost: 100 Metallic + 4 components.
  • Research: Multi Analyzer & Infinite Storage.
  • Stores: Everything except food.
  • Power: 1 W per stored kg — this can be adjusted in Options->Mod Settings->Infinite Storage.

Textile Storage

  • Build Menu: Misc.
  • Size: 1×1.
  • Cost: 50 wood/stone/steel.
  • Stores: Textiles.

Body Part Storage

  • Build Menu: Misc.
  • Size: 1×1.
  • Cost: 50 wood/stone/steel.
  • Stores: Body Parts & Medicines.

Silver Storage

  • Build Menu: Misc.
  • Size: 1×1.
  • Cost: 50 wood/stone/steel.
  • Stores: Silver.

Safe for existing saves. For those using Body Part and/or Textile Storage see the instructions below for how to do it.

Infinite Storage requires energy to compress and make available the stored items. The amount of energy required increases linearly as the weight stored increases. If Infinite Storage is not powered, nothing can be added or removed from it. For that reason it may not be a bad idea to keep some extra components, steel, and wood in an out-of-the-way stockpile.

I have decided that Infinite Storage will not break down — in case all components are stored within as that would suck.

There are two ‘specialty’ storage units: Body Parts and Textiles. These units are capable of storing Body Parts & Medicine and Leather/Wool without energy.

Other Storage Type Mods:

  • Weapon Storage.
  • Apparel Storage (Change Dresser).

Supports:

Unsupported:

  • Architect Sense — When trying to build with stored stuff it’ll say no materials were found
  • Industrial Rollers — Pullers will not be able to remove items
  • Smart Medicine — Prevents doctors from getting medicine out of storage before tending to wounds. Operations will work correctly.

Known Interesting Behaviors

  • Pawns will continue to try to deliver things to Infinite Storage even when it’s out of power. This will result in items scattered around the Infinite Storage.
  • At times these storage containers may place items on the ground for no reason. I have hopefully addressed most cases where this happens. Be aware if a pawn tries to start crafting and is interrupted, materials will still pop out of the storage units.

Future Updates

I have not figured out how to only have it spawn materials when a pawn is going to take them. At this point I’ve narrowed when material will spawn down to only when a pawn is ready to start a bill. If the pawn gets interrupted after that, the material will stay there. To keep the area clean I am brainstorming to have the storages collect un-reserved items around them every so often.

For those coming from Body Part Storage or Textile Storage follow these instructions before enabling this mod.

  • Select each Body Part/Textile storage and ‘deconstruct’ each of them. You’ll now have piles of body parts/textiles.
  • Save.
  • Disable/Unsub from Body Part Storage and Textile Storage.
  • Enable Infinite Storage.
  • Restart.
  • Reload the saved game. There will be some errors given at the beginning which can be ignored as they will not show up again.

Translators

  • Vaniat — Chinese.
  • Чей-то друг — Russian.

Steam ID: 1233893175.

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