Как использовать Датчики Движения, Логические Схемы и Дверные Таймеры в Prison Architect - Prison Architect гайд

Автор: nch

Description of the video guide «How to Use Motion Sensors, Logic, and Door Timers in Prison Architect»

Wherein I explain some of the basics of utilities that can use connections in Prison Architect.

Text version of the guide (automatically created subtitles)

Hello everyone thanks for joining me today we’re going to be talking about wires pressure plates logic gates and door timers and prison architect and the reason I wanted to do this video is because I don’t see very many people using these features in prison architect but all of them are useful for not only practical purposes in your prison but also creative purposes and so after this video I’ll put up some more videos that actually show off some practical usages and some creative usages but for now we’ll focus on the basics so we’ll start with door timers and a door timer is kind of misleadingly named because it can actually be used or anything but what it does is it sends a signal over its connections whenever it’s on and you can set when it’s on based on time of day or time on the regime and you can adjust that for security and etc so this one is set to be on all the time just to demonstrate and right here I have two status lights and all status lights do is that they light up whenever a connection since them a signal so they’re good for demonstrations but not very useful for much else so I’m going to go to the utilities menu and go to connect I’m going to connect this door timer to the status light and the light will come on and you can also see that a wire is getting a signal whenever it turns red you can see these up here are blue because they aren’t receiving a signal right now it’s also important to know that these connections are one-way which means that they send from where you clicked first to where you click second so if I make a connection from this status light to the other status light it won’t turn on because this status lights not on and you can see the connection just look what if I make a connection from the state of sight that’s currently on to the other one then both of them will become on and actually both of those wires come on because that says light is now on another useful thing is pressure plates or pressure pads and while they share their texture with sheet metal they don’t have anything to do with it they’re actually utility that when something is placed on them they turn on in their connections light up so I’m going to connect this pressure pad to the status light right here and when this guard steps on the pressure pad the light will come on and when you gets off of it the light will turn off and there’s two pressure pads here to demonstrate that objects on top of them also trigger them as well as people and so this metal detector here is on it so it’s always triggered in this door even though it’s open still counts as being on top of it and triggers it and in fact if you put one under a door the door can close as you can see whenever I said it’s normal.

And so it seems to be kind of useless to have one under a door or under any object for that matter unless you want a constant on signal so that’s pretty much all there is to say about pressure pads door timers and status light for now in later episodes I may go into more detail about them when I use them and stuff but what we really want to talk about today is logic circuits or logic gates which are interchangeable terms the game calls the logic circuits the more common term might be logic gate so what these are is a single object in utilities and when you right-click on them you can change which type they are so you can see I’m going through the types here and there are two one input ones which means they take one input and do something with it two basic two input ones or multiple input ones and three complex two inputs or multiple input ones so we’ll start with the single input basics so equals what it does is when it receives a signal it sends the same signal so if this door time is on then equals will be on and if the store time is off then equals will be off now both of these are designed to only get one signal but in actuality you can hook up more than one thing to them I’m going to hook up this door timer.

And you’ll see that whenever more than one thing is hooked up to it it acts in the same way as or which we’ll talk about in a second so when at least one of them is on it’s on so it doesn’t matter if both of them are on and just matters if one of them is on now not it is also as one signal one and it does the reverse so if the signal coming in is off then it turns on and if the signal coming in is on then it turns off and again we can hook up another connection to it like so and now it just depends as long as one of them is on then it’s off it can be both or it can just be one but it’ll be off as long as at least one of them is on and it will be on only when both of them are on that acts the same as Norwich again we’ll talk about so now we’re getting to the basic two that are meant to take multiple inputs so and comes on whenever both or all of its inputs are on again it can be more than one input it can be more than two inputs so there you can see both of these are on and is on if one of them is off and is on doesn’t matter which one and if it had three inputs like so then if I can press the right button if I had three inputs like so then it will be on only when all three of them are wrong as you can see that one turns off in and turns off or four works as long as one of them is on it’s often called inclusive or and if you know that terminology or if you don’t know that terminology what it means is that it represents the phrase this or that or book so as you can see it’s on with both of them on and off with both of them off and if one of them is on fossil so at least one has to be on but for the long that’s fine now I have this over here to demonstrate that in some cases you can skip or because if you send a signal to any normal object like an indicator light or a drawer servo then you’ll come on as long as one of the signals coming to it is on which works very slightly more so here I have the book hooked up this indicator light as long as one of them is on or both of them they’re like song so you can skip using more entirely in that case but there are cases where or Z’s.

Next we have a pan so now we’re getting into the more complex ones with NAND and or you can think of them as not hand and not let’s cool terminology basically hands so not hand is true as long as is on as long as and is not on using true or false is kind of jargon 8 so I won’t do that so in any case we’re and would be on which is both of them NAND is off and in any case we’re and would be off NAND is on so you could recreate this with an and and then are not after it so you can see both of them on so named is off if I turn off one and they’ll come on if I turn off both of them and I’ll come on so it’s precisely the opposite of whatever and would be nor is identical in its reference to or it’s precisely the opposite of or as long as at least one of them is on its off if neither of them is on then it’s on but it one or both or all if you have more than two are on then nor is off so it works exactly the opposite of or XOR is exclusive or and it’s probably more similar to what you normally mean when you use or in a sentence so exclusive or means this or that but not both so as you can see right now one of them’s on so it’s on if I turn on the other one while it comes on because the other one turned off but if I make sure that both of them are on then it’s on and if neither of them is on then again it’ll be off so it we’re still saying this or except not allowing all of the inputs to be on so there you have it for all of the logic circuits and some basic uses of connections in later videos I’ll show you how to use these things to make interesting and practical use of features of your prison as well as to try out some creative designs that aren’t practical for your prison but might be fun to make until then thanks very much for watching let me know II thought in the comments if you liked please remember the give a thumbs up and if you want to see more of this and please subscribe.

Until then have a good day or night or any amount of time.


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